VECTORS — SHORT NOTES
1. Basics of Vectors
Scalar: Quantity with only magnitude
Examples → mass, time, speed, temperature.
Vector: Quantity with magnitude and direction
Examples → displacement, velocity, acceleration, force, momentum.
Representation:
2. Types of Vectors
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Unit vector:
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Null/Zero vector → magnitude 0
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Equal vectors → same magnitude & direction
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Collinear / Parallel vectors
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Negative vectors → opposite directions
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Coplanar vectors → lie in same plane
3. Magnitude of a Vector
4. Addition & Subtraction
Parallelogram law:
Triangle law:
Subtraction:
5. Scalar (Dot) Product
Useful results:
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If A ⊥ B → dot product = 0
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Work done =
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In component form:
6. Vector (Cross) Product
(where (\hat{n}) = unit vector perpendicular to plane)
Important:
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If A ∥ B → cross product = 0
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Torque,
T=
- Area of parallelogram = |A × B|
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Area of triangle = ½ |A × B|
7. Scalar Triple Product (STP)
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Represents volume of a parallelepiped.
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If STP = 0 → vectors are coplanar.
8. Vector Triple Product
9. Direction Cosines & Direction Ratios
Direction cosines (l, m, n):
Direction ratios:
Numbers proportional to the components of the vector.
10. Position Vector & Displacement Vector
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Position vector of point P(x, y, z):
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Displacement from A(x₁, y₁, z₁) to B(x₂, y₂, z₂):
11. Important Identities
12. Common Exam Questions
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Given vectors, find magnitude, unit vector.
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Direction cosines, projection of a vector.
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Dot/cross product numerical.
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Find area using |A × B|.
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Volume using triple product.
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Condition for collinearity / coplanarity.
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